Work with me
I build real-time rendering and gameplay tech in Unity (URP): stylized and toon shaders, VFX, procedural animation, physics and post-processing. Every technique on this site is an example of the work.
What I take on
- Custom shaders and effects for your game.
- Bringing a technique you saw here into your own project.
- Technique requests: you pick a technique, I build it. It is published as open source, with credit to you if you want it.
Rates
- Technique request, published as open source: $150–400.
- Private custom shader or effect for your project: $500–1,500.
- Larger work: quoted per project.
Send a short description of what you need and, if you have one, a reference clip. You get a fixed quote before any work starts.
Contact
Email [email protected], or send a DM to @vidar_0208 on X.